Thirdly, use updated emulators exclusively, whether ePSXe, PCSXR-PGXP, Mednafen, RetroArch Beetle PSX or XEBRA. Secondly, look for your emulator's manual to make sure you have not turned off the emulator's music through any shortcut key. You have produced a BIN + CUE, start the game through the CUE for the emulator to find the songs. they are required, they indicate to the emulator the correct location to find the "compartmentalized" information in the media. There is no advantage in conversion.įirst of all: always use the CUE files, especially after the process is done. a multi-bin image is correct because it describes the different tracks in the media. It is valuable.Instead zero: do not fix what is not broken. It’s a few steps but if you’ve spent hours playing a game, the save data represents actions that were made, memories that were created and time that was spent. Optional: back up your PSV and SRM files.Run your game with Load Content and verify that the save data can be accessed and loaded.Alternatively, you can run your game once, identify the created SRM file and replace it with the one you made. Place these files in your RetroArch’s saves folder.If you have many MCR files, you can use a batch renaming tool or a simple command line argument like “ren *.mcr ?.srm”.Next, you’ll need to change the file extensions from MCR to SRM.
If you have multiple game saves, make a new Memory Card tab, import another PSV and save out the MCR.
The file name needs to match the name of your disc’s image file.